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Ha, thanks! Yeah the premise has always been a good one. Side-scrolling roguelike has a real nice feel to it somehow. This is one project I often want to return to and do justice, but now isn't really the time. Regards data formats I have no idea, I'm a filthy non-coder who uses middleware so I am clueless as to what's actually going on under the hood, sorry :(

Do you have the code for this game so I can try and hack it?

I don't think so - it was written in Costruct 2 though so there's no code, per se. Realistically, it only took two or three days to make (IIRC) with me just adding features as they seemed necessary, so it's almost definitely easier/better to just write it from scratch than try and reverse-engineer anything. Thanks for the interest! If you've got any specific questions I can probably answer them still.

I want to use Cheat Engine to hack the game and increase the amount of money that the player has - so that they can buy everything, increase the number of hearts, and finish the game.  If you ever use Cheat Engine, it allows you to scan registers and adjust values.  What is the data type for money?  Is it integer, float, double?  
The other alternative is to hack the game so that everything costs only $1.  That I think will be more difficult.

Construct 2 doesn't distinguish between different types of number - everything's just a number, which inclines me to think everything is most likely just a float