Accurate!!
If the king eats > 2 food, his fat increases by food - 2. Can eat up to 6 food per turn. Fat increases by 1 less if king has < 100 health. Also at 100 health, and 2 food, fat increases by 0.2.
If you consume < 2 food, fat and health decreases.
Wow, that's pretty intricate. Was curious why any stockpiled food kept disappearing, but it makes sense the king would be a glutton. Handing it out to the people would've been the better way to stock up.
It felt very easy to end up in a bad spiral of constant grievance and overworking, especially in the early game where you have no food to spare. Although after a while it finally clicked that the grievance from starving them one turn doesn't really matter. So by always resting on fatigue 4 and rewarding away any 3+ grievance, you can easily handle any amount of citizens without ever looking at their stats.
Ah that's why you wanted to see the individual stats. Hmm. I could have sent out a warning on farmers whose grievance gets to 3. Maybe color them orangish.
But again, thanks for your valuable time. It made my day! Its amazing you figured out almost all of the rules and the winning strategy so accurately!

