hi, how can i use ssao addon? I'm making a 3D game, I have a voxel map generation system and I would like to add some depth through ambient occlusion, but I don't know how to use this addon
Viewing post in Construct 3 3DObject Plugin - SDK V1 only comments
It an artifact of the style of the SSAO shader implementation based on the OG version from Crytek: https://learnopengl.com/Advanced-Lighting/SSAO

