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(+2)

Fun game! Simple but effective. It would be nice to have some sprites for the aisles and checkout, but there's something really charming about just raw rectangles.

If I had to throw a suggestion into the pot for the next versions, maybe consider using the crank for controlling the character left and right. I made a game for a previous jam which also just used the d-pad for movement, and someone suggested I use the crank and it made a big difference. This is all I added, maybe you can do something similar?

```lua

function playdate.cranked(change, acceleratedChange)

        if change > 0 then

            player:move(1, people)

        elseif change < 0 then

            player:move(-1, people)

        else

            player:stop()

end

```

Overall though, really neat little game. Nicely done :)
(+1)

I actually really like this idea! I could easily see players having to crank more and more quickly to keep up with their ever-growing grocery lists!