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(1 edit)

This is very impressive. I like how you have borrowed good elements from Eternum with acknowledgement, but also  injected your own flavor and interpretation into story telling.

The characters and background rendering is pleasing and more slanted towards surrealism than Eternum and combined together with good use of lighting, shadow and angles, create a unique ambience that I have not seen elsewhere in other VNs.

I've only started playing a couple of hours and so far the story shows potential. Only thing I would feedback is the background music volume is sometimes inconsistent. I found myself adjusting headphone volume time to time for a normalized experience.

Looking at the comments below, it seems like yourself and/or many of your audience is Chinese which  explains why the feel of this game is very East Asian. 

Please keep up the good work and hope to this game develops further and becomes another classic.

(1 edit)

Well, at first, my idea for the music design in the new version was to adjust the volume of the sound to emphasize specific segments, much like in film and television. However, based on the feedback received after the release, it seems that this design approach is not suitable for visual novel games. Therefore, I will rework some of the sound balance in the next version.

btw, glad you like my game~

(+1)

Indeed I'm afraid this approach doesn't work too well for VNs, better to have consistent volume across.

Alternatively, you can go the same route as Eternum and tone down the BGM volumes only halfway through the 18+ scenes.

Cheers!