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Both the art and game-play aspects seem fairly polished and bug free. Game has a bit of roughness though

things I would like to see in potential updates:

> Using the mouse to move the character through the map
A good QoL change

> Shops not disappearing after first visit
It is hard to plan if I should use a shop or save for another in the current build. Being able to check if a shop had a powerful card/artifact worth saving for would make backtracking more worthwhile.

> A preview for what a card will upgrade into
Some cards when upgraded have no visual text change on them?

> Better card readability is my biggest concern
The players hand in combat has the text portion hidden off screen preventing you from reading them at a glance. Dynamic card faces that automatically update to account for (De)buffs and card level would be so nice. Some card wordings could be cleaner under a dynamic system.