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(+1)

I wasn't expecting "snake" to work so well with the "escape" theme, but this twist really does!
Unfortunately, the game does not seem to queue up control inputs, so it is much for frustrating than it should be.

(1 edit) (+1)

Yeah. Great observation on the input queuing. I actually implemented that just yesterday but didn't make the deadline :(

I did a bunch of bugfixes for my game too... just sitting in the input queue as well.