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Hey I ran this and while I love the premise I'm a bit new to NSR as well as open ended adventures and GM-ing, so I was a bit unsure what to do. I presented things as they were and both times I ran it players just wanted to go back and forth between the two people trying to convince them to work out some sort of compromise and so I just eventually let them do that because it didn't seem to make sense to keep saying no. But we didn't have as much as I hoped. I think it's a really cool idea, but I guess I just need some pointers on how to run it. I saw there's a playthrough of it on youtube so I'm going to check that out for inspiration