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(3 edits)

.. if its working totally right... actually his hit box is small by his head.. when you hear the dink you are hitting him... (the arrows on the ground hurt him when he walks into them too should be fixed)  you do 1 - 5 damage per arrow and he has 100 life ... and he gives 10 points if u kill him ... felt he should be killable but really hard .. he supposed to be menacing pressure in a chillout bow vs birds game.

i was thinking maybe he should have like a tidal wave and its basically like a death wall that forces you down the path so its like a time attack get as many birds as you can before you are forced to exit the map ... but idk.. actually i wanted to make a really nice canoe mechanisms but i didnt have the time to make that into the jam... i want to make a nice canoe for a larger game i wanna make.

thanks for the feedback!