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(+1)

i couldnt figure out how to dodge the horizontal pistons, but beyond that it was fun :] a little bit of lag though, even without the web build (might be my setup though? arc cards hate running opengl so if you used that at all that probably caused the lag)

it might be the hardest one, you can kinda use dash speed to help time the pass, or jump the pistons on either side when the machine is in crush position. Thank you again for playing, glad you had fun.

(+1)

didnt know you could do either tbh, good to know