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(+1)

First of all, I would like to congratulate you guys on the game. It's really well done and cool.

I found it a bit difficult to understand how to make materials at the beginning, and even after figuring out how to make some materials, I felt the lack of a recipe book or something I could consult to better understand how to produce the recipes.

The feeling of discovery is amazing, and I think this idea has a lot of potential to become a strategy and planning game that I would definitely spend countless hours playing and optimizing to perfection.

By the way, setting up an infinite spear production line is quite OP in the early game and gave me a breather to try to figure out how to make other items.

Congrats guys!

(+1)

Thank you for the kind words! I'm glad you enjoyed it.

A recipe book would've been great, but since there are multiple paths to many of the items, it would've taken quite a while to develop, especially in terms of UI. With more time, we definitely would have added something like that.

We made spears strong early on purpose, to make sure people have enough time to experiment once they discover them. Without spears you survive for around 4 minutes, with spears you get about 8 minutes and with multiple spears you already survive for quite a while. I think we missed the mark a little here, since while 4 minutes are relatively long, it feels very short due to the game being so overwhelming at first.

Thanks again for the feedback!