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Very unique retro-styled experience with a really fresh take on the mechanics of interacting with environment based on your actions in the vehicle (kinds resembles Faster Than Light and Lovers in a Dangerous Spacetime, but in a very unique way).

I couldn't succeed at my hunt, wyrm just does not leave me enough time between bombing his head and shooting the weak spot from the turret. Or maybe that is not the right strategy, quite hard to tell, but experimenting with different tools (harpooning or bombing) was fun.