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I felt like I gave this a good go, I didn't see a win condition but got 5 anomalies on both attempts using all tools. I like all the tools although, they all kinda do the same thing with slightly different ranges. As it works out,, you kinda go around every setting about 4 times minimum and still might miss an anomaly. idk, maybe I am just bad.


Something nice would be a counter to know how many anomalies are left to find, just for gameplay reasons.

I think the compass probably shouldnt point arbitrarily east when it isnt in range of anything, I'd suggest either a different colour or to have it constantly rotating.

I like all the lore stuff and think its a solid prop hunt in a solid setting, although when there are 20 books and your thing is lit the fuck up, there is a thought that the dev is trolling.

congrats on the release.

(+1)

Hey, thanks for checking it out! I think I actually agree with just about everything you said, lol.


I didn't mean to troll with the bookcases, but I did realize while level designing that they were absolutely awful and I decreased the chance of those books being selected as anomalous props (when what I actually should have done is just had a lot fewer books)

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yeah just to clarify, no malice intended on the trolling comment, just thought it was a funny thing that happened and the thought that went through my head lol. I get needing to balance design with the actual aesthetic of the area; a book case with like 3 books might look totally scuffed. I guess you couldve had a lot of books that were obviously not interactable, mixed with some that are (or something along those lines)