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(1 edit)

Alright, thank you! 

Also, I see now that you've updated the game. I'll download the new version and try that out.

Darn, things still aren't working. What file types are supported for the local option?

(1 edit)

PNG, JPG, and GIF are supported for local. It's strange the web option is not working for you though. If you don't mind, could you share a screenshot of the e621 settings?

Sure! Here are my settings for the thingy. How does the game fetch images from the web? Also I tried local, and it works great -- I'll probably do that if the online search doesn't give anything.

(+1)

huh... I mean if MaxLoad is set to something above zero that should be working unless the search tags actually just give back 0 results. you should be able to copy paste your tag list there to the actual site to check that. in theory Ctrl+C works in the games text boxes. I know Ctrl+V does.
The fetching process just uses basic http requests to communicate with the E6 API and build a list of URLs to the image files. It doesn't actually download the images until they are needed, and it uses the time between stop/go transitions to prep the next image, as in as soon as a new image gets displayed it starts downloading the next image, loading it into mem and generating the mip maps, so the transition should be seamless even on slow hardware.