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Sure! Here are my settings for the thingy. How does the game fetch images from the web? Also I tried local, and it works great -- I'll probably do that if the online search doesn't give anything.

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huh... I mean if MaxLoad is set to something above zero that should be working unless the search tags actually just give back 0 results. you should be able to copy paste your tag list there to the actual site to check that. in theory Ctrl+C works in the games text boxes. I know Ctrl+V does.
The fetching process just uses basic http requests to communicate with the E6 API and build a list of URLs to the image files. It doesn't actually download the images until they are needed, and it uses the time between stop/go transitions to prep the next image, as in as soon as a new image gets displayed it starts downloading the next image, loading it into mem and generating the mip maps, so the transition should be seamless even on slow hardware.