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(+1)

Thank you Dennis!
To progress you are supposed to go up the dimly lit green corridor (it's located on the left hand side from the Stunbaton-torch stand) which will get you back in the main corridor. After that try to progress down the air vent.
Our team had a bit of different approach of "Trash" interpretation and it's mostly represented through the emotional and physical experiences of our main character.

Managed to reach the ending! Took me a while to realise that the glowing particles were highlighting movable walls (thought they were pointing to vents in the ceiling at first) but I loved the environment design and ambient synth soundtrack.

(1 edit) (+1)

That's great to hear that you managed to experience it.
I agree,  we should've put better indications of what the player was supposed to do after artifact pickup.