The general game idea is nice and 3D games are fairly hard to make in a game jam. The random level generation was a bonus.
What I find unfortunate is that you have no indication what way is safe so any junction is just a game of chance whether or not you can continue. Any death trap should have had a possibility to avoid it like the shooting mechanism for barriers. That way you can create a nice endless runner (or roller in this case)
Another thing that was bothering me was the light (and I don't mean level 3 darkness. That was actually quite funny). The light effects occasionally were to bright to see and then to react properly.
The music was really good!