Walter, it's great to see the Evaluation 2 prototype you created in Unity, which fully showcases the characteristics of the "Grassland Survival" theme. Below, based on the principle of user experience, I will provide you with some feedback, hoping to help you further improve the user experience of the project.
Principle of consistency
In evaluating prototype 2, you followed the principle of consistency very well. By maintaining consistency in interface elements, layout, and interaction methods, you reduce the cognitive burden on users and improve their operational efficiency. This consistency is not only reflected in the feedback options of the buttons, but also runs through various scenarios of the entire application. However, it is recommended that you continue to pay attention to consistency in subsequent development, ensuring that newly added features and interface elements are coordinated with existing designs.
principle of visibility
The visibility principle emphasizes that interface elements and functions should be visible to users and easy to understand. In the evaluation of prototype 2, most of the features comply with this principle, and users can clearly see and understand the buttons, icons, and text on the interface. However, I have also noticed that in some scenarios, certain functions or interactions may not be prominent enough and are easily overlooked by users. Therefore, it is recommended that you further optimize the interface elements to ensure that they both conform to the overall design style and attract user attention.
Principle of operability
The principle of operability requires that interface elements and functions should be easy to operate and conform to user operating habits. In the evaluation of prototype 2, most of the operations were relatively intuitive and smooth, but I also encountered issues with the two operations of "growth" and "contraction". These two functions are not clear enough in operation, causing confusion for users during use. I suggest you optimize the operation of these two functions, such as adding clear instructions or guidance, to make them more in line with the user's operating habits.
Feedback principle
The feedback principle emphasizes that the system should provide timely feedback to users so that they can understand the results of the operation. In the evaluation of prototype 2, most operations have corresponding feedback, but sometimes the feedback is not clear or timely enough. I suggest that you strengthen the design and optimization of feedback mechanisms in subsequent development to ensure that users can clearly understand the results of operations, thereby improving their satisfaction and trust.
Your Unity project has done a good job in terms of user experience principles, but there are also some areas that can be improved. By focusing on principles such as consistency, visibility, operability, and feedback. You can further enhance the user experience of interactive details, bringing users a smoother, more intuitive, and satisfactory experience. Add some interesting micro interactive effects, such as vibration feedback or sound effects when clicking buttons, to enhance user engagement and immersion. For complex or difficult to understand operations, provide clear operation prompts or guidance to help users better understand and use the function. Looking forward to seeing your progress in the future!