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(2 edits)

how can we run it on GNU/Linux or OSX natively? (i'm asking this because i don't use windoze...) - and seeing it was made on Unity (which version?), i guess that overwriting it over an empty pre-compiled "template" is enough?

I don't currently have a way to test a build for OSX or Linux, so for now it is a Windows-only release. The Unity version is 2018.3.

well, in the meanwhile, just for an idea, perhaps you might publish as untested/experimental, and ask for "testers" (like me) for feedback - what do you think?

Why don't you use proton?