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Alright, pretty good, I think a main point of frustration is the need to click everything precisely, consider E and Q and proximity based actions?

Other than that, pretty solid, a little unforgiving (which is the point), I liked the art style but thought the world building is a bit meh, the gameplay loop was good but there's not a lot to comment on.

I think what ties games like this together are machines that require time, they're good at delivering the idea that you're operating an entire factory on your own (and also give you time to do other things).