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I was able to conquer my traumas, even though there was a lot of repeated wall-headbutting involved at the end, when my trauma level was 3 or less and it took a lot of combat to bring it down to zero.  I had fun figuring things out by myself and managing the resources by writing down where the sanity pills were. Also, bonus points for the theme implementation, the categories were really relevant and that combat system with partial information is very original.

Great game, thanks for sharing!