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The fix shouldn't require much understanding, just change the text from one layout to the other. For instance in Mansion.gd there is:

halfsiblings.append_array(entry.halfsiblings)

Effectively "halfsiblings" is" array1" and "entry.halfsiblings" is "array2". which can be moved to the other layout:

halfsiblings += entry.halfsiblings

The existing line can be replaced with this line and it should work.

As a quick reminder, the mod system makes text changes to the game when mods are applied, so if you change the text of the mod files you will probably need to re-apply the mod for those changes to have any effect.

Brilliant. It was exactly that line of code with the halfsiblings that was breaking it, since that relation was not present in the vanilla version and I guess it didn't know what to do with the data. Anyways, fixed just in time to realize that  Aric's v1.9  is out :D Offer still stands if you'd like me to test things on a mac. Thanks again.

You can most easily help with bug reporting by joining the Discord (linked in Aric's first post).

Done