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Is the minigame enjoyable/annoying? How could it be better?

The minigame is fun. I think to make the minigame more unique you can have a random number of clicks you have to get to finish the minigame so it's not the same every time.

How is the procedural generation? The exploration?

The procedural generation works well. The exploration is fine. The hilly and mountains are hard to navigate around.  

Are there any bugs in the procedural generation or with the minigame?

Sometimes trees spawn not connected to the ground and are floating. You can also walk through the trees, which I don't know is an intended feature.

Some questions and thoughts I had.

Should the plant disappear when you finish the minigame?

I think it would feel better if after the minigame the plant is harvested (disappears). Also, right now you can infinitely play the minigame from the same plant. 

Will each plant have the same minigame or different ones?

I feel like each plant should have a different minigame attached to it. It would make the game more enjoyable.

Movement feels clunky. 

Is there any way to add jumping and running? The feeling I am getting from the movement is like sliding around the floor, making it hard to climb the hills and mountains.  Like when I try to climb a hill I start to slide and if you let go of the movement you slide all the way down. Unless that is an intended feature. 

Will there be any sound effects/ background music implemented?

I feel like there should be some background music and sound effects.

Will the sky always be dark?

It would be nice to have a day/night cycle. That would make the game more immersive.