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Right, double outlines could be useful! STM's main use is dialogue text, but as a damage pop up that would be really useful to have! Hm... that gives me an idea for a way to implement that... Ok I'll think about it for sure, then!  But I can't give a time estimate... sometimes shader things turn out to be easy, and sometimes they turn out to take years... But a hard-coded solution that's less-than-efficient should be possible to hack together over a weekend! But I'd want something fully customizable without code for a full release.