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Thank you very much for playing my game and for your extensive comment. Yes i want to finish developing this game. I spent a lot of time on it, i think it would be a great waste to abandon it in an uncomplete state. I added the intro on the last day of the jam so it was pretty rushed. I noticed the things you pointed out but it was too late to fix them at that point.

Assets are mostly from Unity Asset Store and Skechyfab. Yeah it was very stupid of me to pick a toon shader torch and shield while the rest of the game doesn't have toon shader. Firts thing i'll do is to change those models. 

Yes movement distance can be changed but i'll have to recreate the map from scratch because i adjusted the metrics of the map according to that distance. Since it gridbase movement when you change movement distance, everything is  misaligned. But i'll probably have to change the movement script and the map soon anyway. Current movement script is very faulty.

I agree you on the combat as well, it was very rushed. One of the top priority issues for me to adress. No there are currently no items on the map. In the jam version i wanted the player to start with a set of items but those items didn't appear on the inventory in the final build due to some error in the code i think.