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nice little shmup though fairly undercooked. But if you made it from scratch in 3 days then good job. Though the visuals are fairly dry. I recommend you try your hand at pixel art for the enemies. Even if you're not good at it it is still better than the enemies being just shapes. Also, for designing the shmup stages, i recommend having less downtime between each wave of enemies. 

Thanks for the feedback! We tried to put sprites for the enemies in the last 30 minutes or so, however I did not work out so we decided to just keep the shapes. In hindsight, having less downtime between waves makes sense.