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Lots of good things happening here, and some suggestions (if you want them or not)...

  • Once I realized you could equip items, the combat was fun!
  • Great music!
  • The cyclops enemies were enjoyable to sneak around and sneak attack. 
  • I don't see many games based on having the cyclops as an enemy so that was neat!


Issues:

  • I think the ratio of width to height on the grid could be improved.  I expect the grid width to be equal to the height, so it made it feel like I was taking little baby steps. 
  • I thought the graphics were quite good, but the way things interacted and feedback did not reach the same level of quality.  While there were a number of attack animations for the cyclops, I did not notice that they reacted to getting hit.  Obviously in a jam, time is a big factor so it's forgivable.  But if you plan to develop it further that would be a suggestion. 
  • Another thing was the model quality of the items and monsters was much more strongly developed than the environment.