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android "porting" is extremely easy in godot. It's not even a port, it's literally just an export. Setting up the android version takes a grand total of like 5 minutes.

...they did do that export. it requires peripherals that very few people have, because rigging up touchscreen controls for a fps that wasn't designed for it would take a bit longer than 5 minutes

that's what people are complaining about

And other people do have a controller connected via bluetooth.
End of story.