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The world / story in this one seemed very well developed! It was a shame there was so much empty space.

I would recommend making it impossible to fall off edges that lead into the ocean / void. The field of view / camera positioning also made it hard to see what was going on around the player making it easy to make mistakes.

You can watch my play through here: https://www.twitch.tv/videos/2111781401?t=02h21m01s