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Thanks for the feedback!
It's basically my first dungeon crawler so obviously I made some rookie mistakes, like movement speed too slow and camera perspective a bit off, hoping this would not affect too much the gameplay experience.
For the stamina, I just wanted to incentivize a "strategical" approach where you have to balance your stamina in combat since you can't regain it outside except by buying with coins. Unfortunately, I didn't have enough time to implement some descriptions to give a better understanding of abilities and stats to the players so they could manage them better.
Glad you liked it tho!