Yes! I got the three home safely, hurray!
Instant step movement is always good, I liked the way the dialogues worked and how the cooldowns/dialogue close was displayed.
The perspective could be better as I like to see the ground of the tile I am standing on but for this game it was not really important so take it as some nitpicking of mine. But I really wish there would be key binds for the actions!
I managed to get out of the level and could skip right to the final boss. The trick is to press "S" at the same time while entering the first portal. I assume you are using physics raycasts for the collision checks?
And of course some audio would have helped a lot.
All nitpicking aside a solid entry. Good job!