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(+1)

Love the banter between the characters and exploring the house. I don't get how the battle system works though; I was just selecting things at random, then I'd lose hearts and have no idea why.

Copy pasting what I mentioned to a post lower down regarding combat: "We didn't quite finish it so it's missing a couple of elements. The idea was to have a set attack pattern for each creature type and then visually show some of the elements the enemy chooses each time. Harder enemies have more choices and higher health, etc. We didn't get to the showing of the enemy choices due to time. So yeah, in play right now there's no real way to "know" what choices you should make and it's just feels sort of random. Unfortunately just ran out of time on that front."

We appreciate you taking the time to play and letting us know your thoughts.