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I enjoyed this actually. I had a feeling it was gonna be great when there was an unhinged character creator. It's a shame it was broken.

I'm aware that this is probably just a rough product or extremely basic prototyping demo, but I actually like a lot of the weird experimental abstraction of items, story and movement and just formations generated from shapes. It all contributes to a story that could be interesting if it were (a little) more comprehensible.

I agree, movement does get too slow in areas, although I appreciate the experiment - but it detracts from the experience. Although I like the abstraction of items, I think collecting circles without knowing wtf is going on is confusing relative to the dialogue prompts.

Congrats on the release!