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Glad this has a digital implementation!

I found a bug with the 3-herd and a hole on level 48: From the start, press UDRRULUR. The herd should get stuck in the hole, but it can still move freely (except to the tile the shepherd was on, which seems to act like a wall).

Thanks for spotting this! I'm not sure exactly what happened, but this issue is already fixed in the source. From memory it was one of the last fixes, so I can only imagine I forgot to upload the final build.  It should be fixed now.