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Very fun prototype! 

UI is really smooth. Particularly love the interactables that only appear as you approach. Makes me want to explore more. Character movement in cutscenes is a nice touch too.

The music is a good fit, but the combat music does make me want to play Backpack Battles :P

Menu and skill trees is intuitive and easy to navigate, but not being to equip items from the Inventory feels a bit awkward.

Some way to see status effects on allies and enemies might be nice. Like an Examine action?

Combat balance seems good!  Abilities feel distinct and situationally useful. Feels like learning the enemies attack patterns is useful. The combo move is a cool concept. Interested to see other combos with other pairs of characters later!

The story also seems really promising! Excited to see where this goes.

Keep up the great work :D

Thank you so much for playing, and also for this incredible feedback! ^.^

I'll definitely add a Inspect/Examine mode in battle and being able to equip items (or go to the load out UI) from the Inventory screen will be a big improvement for that screen.