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the strangeness of the narrative is really engaging -- a bit like a fever-dream? it's so mysterious !! it feels like it's happening somewhere between a super-vivid dream and a semi-conscious reality. is the 'not' at the end a restart-game button, or is it a looping (same storyline/not a reset point) button? (i got the safe end and noticed that the restart button is names as such). even if it's unintentional i think it adds to the mysterious events of the game's narrative.

i think having the text more towards the center of the screen could help visually? if there are going to be full-background images, placing the text more 'in' the game might work? i'm also playing this on a computer, so the screen just feels large compared to the text --  there's a way to reformat for different screens in the stylesheet.

overall, i loved this game !! it's confusing in a way that's very fitting for the narrative :)