Eyyy, on time is on time, and this is a super promising newsletter/update! Personally, I love your execution of the bullet hell approach, especially with how you shoot back at various enemies, and how "health" is represented by those bars fillings up rather than by HP disappearing. Of course, the results of filling up those bars are rather nice, too, lol.
TBH, with how Cann initially greets Gatte, and with the kind of threat the ghost girl throws towards her guest, I would have thought the victory subtitle would be something more akin to "GUEST SATISFIED" or something. That's just something that occurred to me purely as an outsider looking in, though; you may be going for a certain approach, which is super cool, too.