hehe guest satisfied is probly a better call really, Ujust needed something quick and it felt right
Really appreciate the feedback, am very happy to see this kind of response, lets me know what hits right!
An update is unlikely considering the rotten foundation of the project's code.
A complete redo with better graphics is more likely since the project is 2 years old and I've improved over that time. Art-wise and dev-wise.
Don't hold on to it happening anytime soon however. I'm back in school and it's taking up most of my time, what I'm learning does help make development easier though so future prospects shine brighter than they did before.
I'm happy to hear that man, I never wanted to just leave this game high and dry.
The reception to this demo alone really drives me to wanna give something good in return. But I also need to be careful that I don't do too much at once. The sad reality is I haven't had time to ignite that spark I had while making this demo. Things are a lot busier now and have been since the past year. I'm constantly working on other game projects for my SFW portfolio so I can get into a higher school and focus on the art this time.
Here's hoping that once I actually get into that school things will be a little more stable for a while. But again it's hard to make promises on that front. The biggest thing I'm banking on now is that a stronger foundation for the game will make it easier to work on regularly even if only for a short period of time every day/week.
I'm very thankful that you understand and are still excited for the game. It does a lot for me to hear that. I sincerely hope I can give you the game you're hyped and hoping for.
Can't give any times, still really want to finish this project but a lot of things get in the way.
I think at this point it's more likely I'll rebuild the game from the ground up. Need a stronger foundation, the biggest thing keeping me away is how ramshackle the project is at the moment. And also my art has advanced in the time away from the project and I wouldn't mind giving Ghost Girl a graphical update.
Aye this issue definetely has something to do with missing files in the folder you're trying to run the Exe from.
Looking this up online someone noted that they had this issue because the game folder was buried very deep within a bunch of other folder so maybe that's something you can use.
What happened between the game working and the game no longer working?
And just to make sure you have placed all these files in a windows folder ye?
Currently nothing is happening or has happened for about a month or maybe even two.
Exams are nearing completion, i hope i'll be able to dedicate some time to OverGlow again soon.
From where we left off there's still a bit of work to do for implementing, but we're about 40% of the way there with the next update.
I sincerely hope we'll be able to finish the update before this demo becomes a year old. But i honestly can't set anything in stone.
Slowly. Most stuff is planned out, the new weight stages have already been drawn and i had been working on a cool little bonus feature that will probably see light near the end of development. Last time i worked on the game was around the end of december.
I have spent these last few weeks on finishing off my internship and working on a little comic. After the comic's done i was hoping to get back to OverGlow.
Another issue however is that my exams are starting this monday and i'm going to be working on a project for about half a year, so that might leave me a little spent.
I really want to finish OverGlow so i can start on the next project, but it's just been hard to pick up again. Especially considering the state of some of the code and that i might need to wholly re-implement certain things to have an easier time for future updates.