I think having this game all take place in a single location helped a lot (time-wise) the story feels complete, and all of the elements do a good job at creating the environment. the pixel-y style fits the game very well with the limited adventure-in-a-castle, and i think extending this to the font would add a bit to the overall look (the current font is very smooth/detailed).
there may be a way to use arrows as directions? not sure how that would work in twine. i also don’t think it’s needed, just a random thought.
the end screens make the game feel more complete & polished. (i also just love the artwork for them. :) )