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i love the style of the whole game! all the visual elements feel fitting of the story, and work well together. it makes the game feel more polished. i think the text-box scrollbar is the only thing that doesn't fit the (visual) theme that well, but it's pretty minor so it's not distracting.

the only issue i had was (also) stuck in the mayor's office (before reading here). i also noticed the text/dialogue with the duck-bartender '...' goes a bit fast? it may be formatting (i think? the typewriter-style timing is based on character-spaces and not dimensional space?)

visually the game is really strong, but i think the dialogue (& internal monologue) was my favorite part of the game. it's very cleverly written & the tone is well-balanced. it fits the theme of the game perfectly :)


(i also just realized that the whole game-page is customized as well -- neat!)