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It's a very cool idea. Liked that idea of having menu as part of the scene, it works well for this game. Couldn't deliver a single blow to the enemy. I didn't quite understand where colliders were or how to time the attack. I wish having different parts would change animations too. Why would I need a weapon when I have guarilla arms?:)

Thank you for your time and comments!

You are right, depending on parts, some animations are different. Futhermore, additional skills (and their dedicated animation) are also unlocked.  At the end of the jam a more successful demo will be shared.

I am not aware about collision boxes issue. Thank you to share your feedback. Player's damaging area is just right in front of him. Where the sword slashes. This area is may be too small.  I need to check this feature.