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(+1)

Also, could you disable the axe on start, only unlock it after you learn what it is needed for? (Ex. On the 2nd ship you can break the barricades and go straight to the monster even if you don't have any clue how to fight it)

Hi! Thank you for playing! I have added everyone's feedback in my last devlog. I'm covering all the points you have mentioned :) Thanks for the review!