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My high score was 462! WOW. That was more intense than I was expecting. This game once more proves that rabbits cannot be trusted! I loved how things can get out of hand very quickly. Like how the bag, after destroying the jumpscare rabbit, just keeps spawning blue bunnies rapidly! Overall, a welcome addition to the Week Sauce library!

Something I noticed is, in the web version atleast, it seemed inconsistent which target would get destroyed first when several would be lined up vertically. It seemed to prioritize the targets farther back than those closer? Not sure.

Thanks. It’s hard to know for sure, browser experience definitely varies so the timing might vary a little that way too. It should stop at the first thing it hits, so if you’re firing a little ahead and it’s hitting the thing at the top, it would have looked like it was missing something fast moving down below. It functions more like a very fast projectile with a beam visualization than a true beam weapon.