The "Request scene information" action is asynchronous. You are updating the text before the data retrieval is complete.
Try moving subsequent actions into the same event.
If that's what you mean, it still doesn't work still shows only zero after 5 minutes of waiting
I noticed you are using ToString(). That's wrong because variables are structures.
Please check the contents of the variable with the debugger.
What should the code look like?
What child variables a structure variable contains depends on the project you created. Please check the contents of the variable with the debugger.
Check the GDevelop documentation for information on how to access structure variables.
the code should look like what she said. instead of using to string remove the to string and the brackets that came with it and try it out
Pandako how do you used that shared string for bullets i dont understand