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Hey, thanks for the kind words!

More content goes without saying! Got a list of basic items for later levels i want to add and an idea for the next area that will be at least 3 levels. 

Special rooms with mini bosses or puzzles to figure out, or set pieces that make locations feel unique.

I'd agree with you in an instant if it weren't so hard for me to come up with interesting puzzles lol. Set pieces and unique locations are happening (the transition level from the mines to the next area is one such place). Got a lot of ideas flying through my head, like side areas, but that always poses the question what the incentive is to go there? Unique loot per area? Possible companion/pet recruitment?

grind POE dungeons over and over

There needs to be something that makes this more interesting i guess. If the dungeon is just a different layout but the same monsters and loot, thats boring. Luckily im in the early stages where everything is about progression and getting to new places, so i have some time to figure that out.

Thanks again for reading!

One thing that might help with inspiration is checking out old dnd adventure books, stuff like that is full of dungeon layouts and traps/monster encounters that can really help with inspiration.