Pretty neat! I personally would prefer the default movement and shot speed to be a little faster, but it was certainly workable. Being able to shoot the projectiles out of the air was a very pleasant surprise, and I found myself reaching for that when facing certain enemies. I did run into an issue where I had a run that had no enemies in the level, or maybe they were just very far off? I ran around for probably ten rooms or so and didn't see any so I reset the game and then had enemies where I'd expect them.