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(+1)

My game crashed upon using the card that instatly finishes status effects

Here is log

___________________________________________

############################################################################################

FATAL ERROR in

action number 1

of  Step Event0

for object oDeck:

Push :: Execution Error - Variable Index [0,1] out of range [1,1] - -7.l_stun(100027,1)

at gml_Script_scrPerformCardAction

############################################################################################

--------------------------------------------------------------------------------------------

stack frame is

gml_Script_scrPerformCardAction (line -1)

gml_Object_oDeck_Step_0

Oh no! Thanks for posting that, I should be able to get that fixed quickly 😊

(+1)

This should now be fixed 😊