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(1 edit)

hey thanks :)

game launched w/o a tutorial but i saw it was needed pretty quickly and cranked it out in about a day, so i'm glad it comes off polished lol. i didn't really have space for it on the cart, so i took the gameplay cart, ripped out a bunch of code i didn't need, and then hacked in the tutorial. the game is actually 3 carts in all: menu/intro, game, and tutorial.

a bit over-scoped from my original vision, but hey, multi-carts in pico8 aren't too bad a player experience; just like a second of load between them.