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Ended up playing it for like 40 minutes (4-5 in-game days) Pretty robust immersive sim controller, although I wish there was a more organic tutorial, explaining the "🐭 Meter". Interesting choice to make the player physically walk every customer into their rooms and... rats being able to steal entire beds 😄 All in all pretty fun. General polish would definitely improve the game, like ambience, fonts, less claustrophobic (idk if it's just me haha), tweaked item placement (currently the reticle disappears when cursor isn't looking directly on the ground, I prefer it would just max out) 

I might've kept playing the game if it had a save system and some tangible end goal set from the beginning