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I really enjoyed the idea of crafting units that you guys did in this game, especially how the colors would change based on the type selected. My only issue was that it was a bit difficult, and the learning curve felt steep. Once the first few enemies spawned, I had a hard time remembering the typing system and spent most of the time trying to learn the characteristics of each unit, but at that point, I was already being overrun with enemies.  With all that said, the visuals are definitely a strong point, as the Candyland-style units are really cool IMO (Peppermint with Batton was my favorite).